538-0Classroom Activity
Geography & Data
Read the Map
Level: Grades 7–12
Time: 1 class period
Format: Individual or pairs
Students compare the electoral maps their games produced and hunt for patterns — regional voting blocs, home-state advantage, and the handful of states that actually decide an outcome. A concrete, low-stakes on-ramp to electoral geography.
Learning Objectives
- Read an electoral-college map and identify which states carry the most weight.
- Recognize regional patterns in how states vote together.
- Explain the concept of a ‘swing state’ using evidence from their own games.
How to Run It
- Students play two or three rounds and take a screenshot of each final map.
- For each map, students list: the states won, the total electoral votes, and any state where they see a ‘home-state’ bonus for their candidate.
- Students compare maps with a partner and circle states that flipped between their games — these are their ‘swing states.’
- As a class, build a list of the states that flipped most often. Discuss why those, and not others.
Discussion Questions
- Which states are worth the most electoral votes? Why those?
- Why might the same state vote differently depending on who is at the top of the ticket?
- If you could only campaign in five states, which would you pick, and why?
Teacher note: This pairs naturally with a real current electoral map. Comparing the game’s swing states to the real ones is a strong extension question.